Lucy Majette Bonner is a UX/UI Designer & Creative Director who brings creativity and 12+ years of experience & expertise to each human-centered solution.

UX & Product Design

A small selection of my product design work

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Customized eCommerce

UX/UI Design | Branding Design | Shopify

Redesigned digital presence for a popular lifestyle and accessories brand, focusing on mobile first, streamlining navigation, and bringing the high-touch personal experience of the SCL brick-and-mortar stores to the digital ecommerce experience

Completely New Digital Platform

UX/UI Design | Branding Design | Sitecore

Redesigned from the ground up a digital platform for an international Earth and space science nonprofit, consolidating dozens of individual wordpress sites into one cohesive ecosystem emphasizing discovery and exploration

Illustration & Motion

Some of my illustration & motion design work

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Advocacy + Practical Handbook for Native Girls

Illustration | Print Design

A handbook for Native girls made for the Native American Women's Health Education Resource Center and The Ms. Foundation for Women centering the experience of Native women and girls and the unique hurdles they must navigate within a system failing them

Deli Pitch

Motion Graphics | Audio

An animation showcasing a design solution my team was pitching for a system of integrated digital consumer and business applications and an in-store physical installation

Critical & Speculative Design

Conceptual pieces exploring current & future realities

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Illustration | Animation | Multimedia & eBook Design

Animated graphic novel series following five women as they struggle to survive on an inhospitable planet


Critical Design | Virtual Reality | 3D Modeling

Immersive virtual reality experience of street harassment for the Oculus Rift

About Lucy

A bit about my life & design practice

A creative director and multi-disciplinary experience designer, I have 12+ years experience in digital product design and 6+ years managing creative teams and mentoring new designers.

I place people at the center of each design, and choose the tools best suited for each situation and need – be that a website, app, children's book, virtual reality experience, motion graphic, or interactive experience.

I’m a graduate of Parsons’ Design & Technology MFA program, a dedicated dog mom, and an artist with a focus in ceramics.

Find me on LinkedIn.