Lucy Majette Bonner is a UX/UI Designer & Creative Director who brings creativity and 14+ years of experience & expertise to each human-centered solution.

geometric shape made of black-line squares

A small selection of my product design work

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UX/UI Design | Branding Design | Shopify

Redesigned digital presence for a popular lifestyle and accessories brand, focusing on mobile first, streamlining navigation, and bringing the high-touch personal experience of the SCL brick-and-mortar stores to the digital ecommerce experience

group of devices with design close-ups

UX/UI Design | Branding Design | Sitecore

Redesigned from the ground up a digital platform for an international Earth and space science nonprofit, consolidating dozens of individual wordpress sites into one cohesive ecosystem emphasizing discovery and exploration

Some of my illustration & motion design work

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illustration of a Native girl

Illustration | Print Design

A handbook for Native girls made for the Native American Women's Health Education Resource Center and The Ms. Foundation for Women centering the experience of Native women and girls and the unique hurdles they must navigate within a system failing them

short animation of an overhead view of a grocery store transitioning to a hand scrolling an order app on an ipad

Motion Graphics | Audio

An animation showcasing a design solution my team was pitching for a system of integrated digital consumer and business applications and an in-store physical installation

Conceptual pieces exploring current & future realities

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three ipads with illustrated comic book pages on the screens

Illustration | Animation | Multimedia & eBook Design

Animated graphic novel series following five women as they struggle to survive on an inhospitable planet

a group of devices including a VR headset

Critical Design | Virtual Reality | 3D Modeling

Immersive virtual reality experience of street harassment for the Oculus Rift

About Lucy

A bit about my life & design practice


A creative director and multi-disciplinary experience designer, I have over a decade of experience in digital product design and 8+ years managing creative teams and mentoring new designers.

I place people at the center of each design, and choose the tools best suited for each situation and need – be that a website, app, children's book, virtual reality experience, motion graphic, or interactive experience.

I’m a graduate of Parsons’ Design & Technology MFA program, a dedicated dog mom, and an artist with a focus in ceramics.

Find me on LinkedIn.

a woman with brown hair in front of vine-covered trees