Lucy Majette Bonner is a Creative Director and UX/UI Designer who brings creativity and 10+ years of experience & expertise to each human-centered solution.

Customized eCommerce

Redesigned digital presence for a popular lifestyle and accessories brand, focusing on mobile first, streamlining navigation, and bringing the high-touch personal experience of the SCL brick-and-mortar stores to the digital ecommerce experience

Completely New Digital Platform

Redesigned from the ground up a digital platform for an international Earth and space science nonprofit, consolidating dozens of individual wordpress sites into one cohesive ecosystem emphasizing discovery and exploration

Clean & Clear New Site Design

New digital platform for one of the world's leading semi-conductor and electronic components companies, streamlining IA, navigation and search for thousands of parts

Shiny New Website for The Metagame

Fresh new design for Local No. 12's The Metagame – a social card game about everything – emphasizing the flexibility of the deck and range of gameplay and expansion packs

Advocacy + Practical Handbook for Native Girls

A handbook for Native girls made for the Native American Women's Health Education Resource Center and The Ms. Foundation for Women centering the experience of Native women and girls and the unique hurdles they must navigate within a system failing them


Some of my motion graphic & animation work

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Deli Pitch

An animation showcasing a design solution my team was pitching for a system of integrated digital consumer and business applications and an in-store physical installation


A personal project and original parable documenting a magical canary

Personal creative work

See some of my own work from my down time.

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Animated graphic novel series following five women as they struggle to survive on an inhospitable planet


Immersive virtual reality experience of street harassment for the Oculus Rift

About Lucy

A bit about my life & design practice

A creative director and inter-disciplinary experience designer, I have 10+ years experience in digital product design and 4+ years managing creative teams.

I place people at the center of each design, and choose the tools best suited for each situation and need – be that a website, app, children's book, virtual reality experience, motion graphic, or interactive experience.

I’m a graduate of Parsons’ Design & Technology MFA program, only mildly addicted to ice cream, and a dedicated dog mom. Sometimes I make art with my hands.

Find me on LinkedIn.